A friend of mine wanted to showcase his LEGO F35 design, so I imported it into Blender, added a Stetchfab model of an aircraft carrier courtesy of waelXcm, did the lighting in Cycles, and there we go!
I was originally going to simulate the downdraft and smoke, but that was taking way too long. Instead, I ended up importing some .vdb cloud assets I had, and scaled them in the appropriate places. The rest of the fog is just a mesh with a volume shader.
https://sketchfab.com/3d-models/gerald-r-ford-aircraft-carrier-562bf516e1494df38d8f222504dc798b
This was rendered with Eevee, simply to keep render times down. Cycles would have taken over 100 hours with volumetrics (17 without) on my machine to render this loop, wheras Eevee took only 2 minutes, excluding baking time for ambiant light.