This was the second course offered by Blender Guru after the Donut Tutorial. I learned a lot about more advanced modeling and texturing in this project.
480p. View HD version here: https://photos.app.goo.gl/hf7XJtoVinVUs3QB9
The normal map, generated from a high-poly sculpt.
Messed around with some colors.
The mask I painted for the scratches and dents.